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AGE OF SIGMAR GENERAL'S HANDBOOK 26-27 Wallets & Pouches then chooses two teams of

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then chooses two teams of two villains

hunt down clues

1 x Devourer of Sanity

★ Strong magnetic closure to keep dice from escaping during transport

AGE OF SIGMAR GENERAL'S HANDBOOK 26-27 Wallets & Pouches then chooses two teams ofWar spreads across the Great Parch of Aqshy like an unstoppable inferno. Skaven swarm out from the twisted hellscape of the Gnaw, and the lands that border the Heartblood Sea are subjected to near constant raids from blood crazed killers. This is only a taste of what is to come, for armies from far afield are converging upon this ravaged land in search of plunder and glory. Your Guide to Matched Play in the Mortal Realms The General's Handbook 2026 27

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